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Welcome Opera GFX 2.0

Hi dojoers,

Finally, after bugging around with algorithm to change Quaternion to Euler rotation system... The Opera implementation for GFX 2.0 is out... It is around 90% though (I need mathematician who understand about good camera management).

Since the Firefox and Opera implementation are already out... So I already achieved the unification API feature of GFX 2.0... After mid evaluation, I want to jump into high level of GFX 2.0 to make interactive 3D module... such as loading 3d model... and easy 3d environment loader file... I also want to make a real world example...
Some example:
-Model Viewer
GFX 2.0 supports user to load or create 3D model in 3D environments. For example, a furniture website would like to show 3D model furniture to user. User is able to interact with the 3D model furniture like manipulating the view (rotate, zoom or pan view) and changing 3D model state (opening door of wardrobe).
-Statistic Chart
GFX 2.0 allows user to view charts both in 2D and 3D environments. In 3D environment, user can manipulate view to be rotated and zoomed.
-Mathematic Graph
GFX 2.0 also can be used to display mathematic equation graph in 2D and 3D. User can analyze the equation shape or specific point location.

Some checkpoint:
- Anyone know (book or web page) which tell about good camera management (interaction with the algorithm)?
- Anyone have a thought about nice 3D real world example?
- Any idea about nice 3d model file format? Such as Google Earth model file...

If you guys want to see the test page (sorry no camera rotation for Opera... I cant implement this...), you can see it in this page

Thanks very much! I really appreciate, if you provide suggestions, ideas or critics...